Gamemode: Arena
Arena is a new PvP game mode which launched on 26th Octover 2026 where you battle bot variants of other player’s loadouts to earn promotions to higher leagues and Arena Chips (AC) to spend in the Arena Shop.
Along with the launch of Arena, there was a new hero, Marigold. Marigold’s hero shards can be purchased for the equivalent of 150 AC per hero shard. Each week you can buy the 1, 2, 5, and 10 pack for 150, 300, 750, and 1500 AC respectfully. The shop refreshes every 7 days and you can track the next reset at the top of the Arena Shop screen.
In-game Arena Info
"You are primarily matched against players near your current leaderboard position. Collect Battle XP from the level to gain perks. Damage is heavily reduced in this mode, so you will see lower damage numbers than usual. Stuns and slows are also reduced.
When other players play against you, they will face the defending hero and loadout you have set up. Successful defenses don’t earn you any points directly, but they prevent opponents from earning theirs. The only way to earn points is to actively play, but a strong defense is crucial to staying ahead on the leaderboard!
Arena seasons last 4 weeks. At the end of each week, the best players are promoted to the next league, while others remain in their current league. Only the top 5% of players can reach the final league and compete for the championship! After 4 weeks, Arena fully resets and gives everyone a fresh start.
Play the Arena for daily and weekly rewards that get better in every league. Earn your share of Arena Chips and spend them in the Arena Shop on exclusives and other offers."
Attacking
Each day you can attack up to 5 opponents who are selected at random. Each attack has the possibility to to earn up to 3 points, which is a maximum of 15 per day, and 105 per week.
| Points | Obtain |
|---|---|
| 1st point | Initiating a battle |
| 2nd point | Winning a battle |
| 3rd point | Winning at high health or very quickly |
High health or very quickly is defined as either under 6 seconds or at over 90% health.
Whilst in your fight, you will occasionally see small, blue upwards arrows in little bubbles - these are Battle XP. You can collect the Battle XP bubbles to obtain random perks to assist you in your fight. In the screenshot below, you can see a Battle XP boost in the bottom right corner, and the random perk assigned after levelling up, in this case I was given Double Barrel.
As the opposition is selected at random from your leaderboard, some fights will be easier than others. At the start of the Arena event, everyone has been pooled together randomly - over time you will be more likely to be placed against someone closer to your skill level.
Defending
To set up your defending character, you will need to press ‘Change’ on the left-hand side of the screen. From here you can select your desired character and their loadout. The Arena loadout will remain fixed until you go back in the ‘Change’ screen again - this doesn’t change even when you change that loadout outside of Arena.
You cannot fight these battles yourself as they are played live for the attacker, so the third party is fighting a bot version of your loadout.
Leagues
There are four tiers of leagues designed to place you against players closer to your skill set. As you progress up the leagues, the battles get harder and the prizes are more generous.
The four tiers from lowest to highest are; Qualifier, Survivor, Challenger, and Champion League. Prizes are determined on what league you are playing in, and what position you end up in at the end of the final day of the tournament. See below for the available prizes:
Please note that further details will arise in due course. This guide was written on week 3
Thank you to Kugelblitz who has assisted in collating the prize information.



