Arctor’s Freeze will activate by the 3rd hit (sometimes earlier), and once the Freeze expires the enemy has immunity. Timing varies by enemy type as follows:
Freeze Time | Immunity | |
---|---|---|
Bosses | 1 second | 10 seconds |
Regular | 2 seconds | 7 seconds |
Notes
- Interaction with Ice Shots has not been tested - it’s presumed they each operate on their own timelines
- If the Boss spawns, the spawned enemies don’t inherit immunity
- Freeze causes damage of 5% of Loadout Attack (like Ice Shots); and the damage seems to trigger sometimes even without Freezing
- Freeze does stop ranged enemies from shooting
H/T to @vvntn for this contribution