There are some perks that only appear if you’ve already taken the pre-requisite perk/s:
Perk | Prerequisites | Notes | Description |
---|---|---|---|
AcroCircus | Triple Jump | Restricted | Gives you a “shield” on 3rd jump that can damage enemies, but doesn’t shield you from projectiles or mines/spikes |
Croesus | Hoarder | Adds 1000 coins to your loot and bonus +100% at the end | |
Dimensional Shots | Ghost Shots | Restricted | Shots that exit the screen reenter from the opposite side once; shot power is reduced |
Dividing Shots | Chain Shots | Rare | See Indirect Hits: Piercing, Chain, Dividing, Bouncy Walls and Boomerang |
Endless Sidewinders | More Sidewinder | Restricted | See Shrapnel (Shrapnel shots, Sidewinder, Death Shrapnel, Frag Bullets) |
Ghost Shots | Piercing Shots | Restricted | No damage reduction for Ghost |
Healing Flames | Improved Fire Shots | Restricted | Heal when enemies take Fire damage |
Healing Toxins | Improved Poison Shots | Restricted | Heal when enemies take Poison damage |
Improved Fire Shots | Fire Shots | See Fire (and Flamethrower) and Poison | |
Improved Ice Shots | Ice Shots | See Ice Shots and Improved Ice Shots | |
Improved Poison Shots | Poison Shots | See Fire (and Flamethrower) and Poison | |
Improved Sustained Fire | Sustained Fire | Sustained Fire adds 15% speed/sec unto a max of +100%, Improved Sustained Fire adds 25%/sec unto a max of +150% | |
Improved Power Tripper | Power Tripper | Power Tripper gives you +45% of Weapon-specific Base Damage, Improved Power Tripper gives 75% | |
Improved Zap Shots | Zap Shots | See Zap, Improved Zap and Death Zap | |
More Sidewinder | Sidewinder | See Shrapnel (Shrapnel shots, Sidewinder, Death Shrapnel, Frag Bullets) | |
Piercing Shrapnel | Shrapnel Shots | See Shrapnel (Shrapnel shots, Sidewinder, Death Shrapnel, Frag Bullets) | |
Quad Barrel | Triple Barrel | Restricted | Weapon Specific Base Damage is reduced by a further 10% (in total, 50% less than the regular shot) |
Shield Ward | Safety Bubble | Restricted | |
Super Homing | Homing | Rare | |
SuperMagnetism | Spread Shots + Vertical Shots + Backshot | Rare | All your spreads (Upto 3 spread shots, the vertical and the back) converge to your forward shot |
Titan Mode | Titan Heart + Titan Shield + Titan Armour | See Titan Mode | |
Triple Barrel | Double Barrel | Gives yet another shot, but damage per hit gets reduced further; from 30% of Weapon-specific Base Damage for Double Barrel to 40% for Triple | |
Triple Multishot | MultiShot | Restricted | Damage per hit gets reduced by 10% of Weapon-specific Base Damage for Multishot and another 10% for Triple; your shot speed also reduces by ~12.5% (details) to accommodate the extra shot (0.1 seconds after the first shot) |
Notes:
- Wonder Hunter (also Restricted) does not require Treasure Hunter as a pre-requisite
- A super perk Fusion shots (instant kill after some number of consecutive shots) briefly appeared and was pulled.